Qhull is a general dimension code for computing convex hulls, Delaunay triangulations, Voronoi vertices, furthest-site Voronoi vertices, and halfspace intersections. It appears to be the choice for higher-dimensional convex hull applications.
Qhull is written in C, and implements the divide-and-conquer Quickhull algorithm. It is fast and round-off errors from floating point arithmetic. Qhull has been widely used in scientific applications and has a well-maintained